AHRC (UKRI)
Immersive Arts Phase Two
Projects must start by 1 February 2027; invite-only — application link provided via email
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The Immersive Arts Phase Two call offers £8.35 million over three years to a lead UK consortium delivering the second phase of AHRC's immersive arts programme, focused on creative immersive technology R&D. This is an invite-only call; eligible applicants will receive an application link by email. The programme requires a minimum five-partner consortium spanning the UK (hub plus four regionally dispersed partners covering England, Northern Ireland, Scotland, and Wales), and mandates that at least 55% of funding flow to devolved awards for external creative, cultural, and research organisations.
Details
| Funder | AHRC (UKRI) |
| Budget | £8.35 million |
| Duration | 3 years |
| Consortium | Required — minimum 5 partners across the UK (hub + 4 regionally dispersed partners including at least 2 in England, 1 in Northern Ireland, 1 in Scotland, 1 in Wales) |
| Frequency | One-off |
| Eligible countries | GB |
Eligibility & scope
Invite-only call for a consortium to deliver Phase 2 of the Immersive Arts Programme (creative immersive technologies R&D) across the UK. Minimum 55% of budget must be distributed as devolved awards to external organisations/individuals. Consortium partners are ineligible to apply for devolved funding. Open to cultural, creative industry, commercial and research sector organisations with standard UKRI eligibility.
Who Should Apply
- •A lead consortium with a UK hub institution and four regionally dispersed partners (minimum: 2 in England, 1 in Northern Ireland, 1 in Scotland, 1 in Wales)
- •Cultural, creative industry, commercial and research sector organisations eligible under standard UKRI criteria
- •Applicants who receive an invite-only application link via email
- •Consortia with established networks and delivery capacity across the four UK nations
Key Dates
- •Invite-only; application link distributed via email to eligible consortia
- •Projects must start by 1 February 2027
- •Three-year project duration
Tips for Applicants
- ✓At least 55% of the total budget must be reserved as devolved awards to external organisations or individuals; consortium partners cannot compete for this funding. Plan your budget split and identify target devolved beneficiaries early.
- ✓Consortium geography is a gating requirement: ensure you have confirmed partners across all four nations and can demonstrate regional dispersal before submitting.
- ✓This is a one-off call for Phase Two delivery; position your consortium as the delivery vehicle for AHRC's immersive arts strategy, not a traditional research project.
Frequently Asked Questions
Is the Immersive Arts Phase Two call open to all researchers?
No, this is an invite-only call; eligible organisations will receive an application link by email from UKRI.
How much is the Immersive Arts Phase Two budget?
£8.35 million total over three years, with a minimum 55% distributed as devolved awards to external organisations and individuals.
What are the consortium requirements for Immersive Arts Phase Two?
A minimum five-partner consortium is required: a hub institution plus four regionally dispersed partners with at least 2 in England, 1 in Northern Ireland, 1 in Scotland, and 1 in Wales.
Can consortium partners apply for the devolved funding in Immersive Arts Phase Two?
No, consortium partners are ineligible to apply for devolved awards; only external organisations and individuals may compete for that portion of funding.
When does the Immersive Arts Phase Two project need to start?
Projects must commence by 1 February 2027.
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Summary generated by AI based on published grant information. Always verify details on the funder's website.
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